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Delphi Prism is a rapid application development tool for the Microsoft .NET Framework and Mono, developed by RemObjects Software and distributed by Embarcadero Technologies. It is based on the Oxygene language and compiler, integrated within the Microsoft Visual Studio and MonoDevelop IDEs.

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Determines whether an expression is a valid numeric type.

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The Windows Process Activation Service (WAS) manages the activation and lifetime of the worker processes that contain applications that host WCF services. For Websphere AS, please use [websphere] tag.

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XHTML 1.0 Strict is a legacy version of HTML that was formulated as the XML equivalent to strict HTML 4.01. It includes only the elements and attributes that had not been marked deprecated in the HTML 4.01 specification.

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WEB-INF is the name of a folder found in Java web applications. It is used to store deployment information such as the web.xml, required library files and compiled class files. It is normally not accessible from web. Any files which you want to put on war but do not want to make to public then web-inf is the place where you can keep those files.

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A website wireframe is a visual guide that represents the skeletal framework of a website. It depicts the page layout or arrangement of the website’s content, including interface elements and navigational systems, and how they work together.

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The JTS Topology Suite is an open source API of 2D spatial predicates and functions written in Java.

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Examining digital media in a forensically sound manner with the aim of identifying, preserving, recovering, analyzing and presenting facts and opinions about the information.

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The Apache Portable Runtime (APR) library provides a variety of services masking the differences between different operating systems with a uniform, platform-neutral interface.

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A computer-graphics technique for updating a dynamic image that greatly reduces the visual artifacts, especially flicker, caused by the screen pixels being changed. The new image is drawn in a "hidden" buffer while the user still sees the old image, stored in a "visible" buffer (hence "double-buffering"). When the new image is fully drawn, the visible and the hidden buffers are switched very quickly and the hidden buffer content becomes visible.

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